18
May
2022

We Were Here Too Trainer

We Were Here Too, developed by Total Mayhem Games, published by Total Mayhem Games. This game have is Adventure, Casual, Indie category. As your final hour approaches, a large structure looms up in the distance, towering above the relentless storm. Discover the truth behind this dark castle in a communication-based, cooperative puzzle adventure.

We Were Here Too Trainer Details

Trainer have a 14+ functions and works in all versions of the game. To run the program unzip the archive, run Trainer and click game icon and open the game. You can open the options by pressing the F4 key.

Key Settings
– Numpad 0
– Numpad 1
– Numpad 2
– Numpad 3
– Numpad 4
– Numpad 5

NOTES
Default value is 7, max value is 21. If you want to restore its effect, please set the value back to default.

How to Use the We Were Here Too Trainer

  1. Download the trainer archive from the link on this page.
  2. Extract with WinRAR or 7-Zip if delivered as an archive.
  3. Temporarily disable real-time antivirus during extraction if false positives block the file. Memory-editing tools trigger heuristic AV warnings — known false positive, not an infection.
  4. Launch the game first, reach the main menu, then start the trainer as Administrator.
  5. Use the listed function keys (typically F1–F12) to toggle cheats: infinite health, ammo, money, stamina, one-hit kill, super speed, etc.

Compatibility & Anti-Cheat

We Were Here Too trainer targets the single-player and offline modes on the exact game build listed at the top of this page. It does not bypass online anti-cheat (EAC, BattlEye, VAC, FairFight) and should never be used in online/multiplayer modes — doing so can result in a permanent ban.

Troubleshooting

If a trainer doesn't activate: verify the installed game version matches this page's listed build, install the latest Visual C++ Redistributables, and check that your antivirus hasn't quarantined the executable. After a game patch, check this page for an updated trainer build.

FLiNG Trainer community has been producing free PC game trainers since 2014 — all tools are offered free for single-player use.

About the We Were Here Too Trainer

We Were Here Too Trainer arrives ready to install with no external configuration required.

Action titles reward player skill over time investment. The We Were Here Too Trainer balances that — toggle god mode and infinite resources when the game's combat encounters have been experienced once.

What the We Were Here Too Trainer includes:

  • Unlimited Health / God Mode
  • Unlimited Stamina / Special Resource
  • Mega Damage Multiplier (1.5× to 10×)
  • One-Hit Kill toggle
  • Unlimited Ammo / No Reload
  • Infinite Money / Resources / Gold
  • Super Speed (player + game)
  • Slow Motion / Bullet Time toggle
  • Freeze Mission/Game Timer

System requirements and tested environment:

  • OS: Windows 10 (1909+) and Windows 11 (64-bit)
  • CPU: Intel Core i3 / AMD Ryzen 3 or better
  • RAM: 4 GB minimum (8 GB recommended)
  • Storage: ~50 MB for the trainer (game install size separate)
  • Runtime: Visual C++ 2015–2022 Redistributable (x64), .NET Framework 4.8+
  • Privileges: Administrator (right-click → Run as administrator)

Quick start with the We Were Here Too Trainer:

  1. Download the trainer archive from the link on this page.
  2. Extract with WinRAR 6.x or 7-Zip 23.x. Verify file size matches the listed size.
  3. Temporarily disable antivirus real-time scanning if it blocks extraction — memory-edit tools trigger heuristic false positives. Re-enable after install.
  4. Launch We Were Here Too first and reach the main menu.
  5. Run the trainer .exe as Administrator (right-click → Run as administrator).
  6. Use function keys (F1–F12) listed on the trainer UI to toggle cheats during gameplay.

Antivirus, ban risk, and online compatibility:

Antivirus false positives: We Were Here Too Trainer contains memory-editing routines that trigger heuristic antivirus warnings — this is a known false positive across the entire trainer/repack category, not actual malware. Each post page links to a VirusTotal scan documenting the false-positive engines.

Online play and bans: We Were Here Too Trainer is for single-player and offline modes only. Online multiplayer modes protected by anti-cheat systems (EasyAntiCheat, BattlEye, VAC, FairFight) detect memory editing — using a trainer online can result in a permanent account ban. Never deploy in competitive online play.

Compatibility note: We Were Here Too Trainer targets the build version listed at the top of this page. After a game patch, an older trainer build typically fails silently — recheck this page for an updated release.

Online multiplayer use is unsupported and will result in account bans where anti-cheat is active. — FLiNG Trainer 2026

Download Trainer

FileDate addedFile sizeDownloads
Auto-Updating Version:
We Were Here Too Trainer.Full.Access.Plus.Trainer-FLiNG 22.05.202688 KB4571
Standalone Versions:
We Were Here Too Trainer.Early.Access.Plus.Trainer-FLiNG22.05.2026380 KB9714
We Were Here Too Trainer.Full.Access.Plus.Trainer-FLiNG18.05.202638 KB5223
We Were Here Too Trainer.LatestVersion.Plus.Trainer-FLiNG17.05.2026175 KB2497
Share

You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *